File To Object Function


public static object FileToObject(string _FileName)
{
try
{
// Open file for reading
System.IO.FileStream _FileStream = new System.IO.FileStream(_FileName, System.IO.FileMode.Open, System.IO.FileAccess.Read);

// attach filestream to binary reader
System.IO.BinaryReader _BinaryReader = new System.IO.BinaryReader(_FileStream);

// get total byte length of the file
long _TotalBytes = new System.IO.FileInfo(_FileName).Length;

// read entire file into buffer
byte[] _ByteArray = _BinaryReader.ReadBytes((Int32)_TotalBytes);

// close file reader and do some cleanup
_FileStream.Close();
_FileStream.Dispose();
_FileStream = null;
_BinaryReader.Close();

// convert byte array to memory stream
System.IO.MemoryStream _MemoryStream = new System.IO.MemoryStream(_ByteArray);

// create new BinaryFormatter
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter _BinaryFormatter
= new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();

// set memory stream position to starting point
_MemoryStream.Position = 0;

// Deserializes a stream into an object graph and return as a object.
return _BinaryFormatter.Deserialize(_MemoryStream);
}
catch (Exception _Exception)
{
// Error
Console.WriteLine("Exception caught in process: {0}", _Exception.ToString());
}

// Error occured, return null
return null;
}

 

Sandeep

a dev, an amateur photographer and a father

 

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